Welcome to NexusFi: the best trading community on the planet, with over 150,000 members Sign Up Now for Free
Genuine reviews from real traders, not fake reviews from stealth vendors
Quality education from leading professional traders
We are a friendly, helpful, and positive community
We do not tolerate rude behavior, trolling, or vendors advertising in posts
We are here to help, just let us know what you need
You'll need to register in order to view the content of the threads and start contributing to our community. It's free for basic access, or support us by becoming an Elite Member -- see if you qualify for a discount below.
-- Big Mike, Site Administrator
(If you already have an account, login at the top of the page)
i am trying to create a new custom renko bar type and need some help.
i know that there are a few available renko bar types but i would like to create a new one to learn how those bar types are created.
to start with the new bar type i extracted the existing ninjatrader renko bar type from @BarsTypes.cs, gave it the PeriodType.Custom9 and made a few smal changes to the code for better readability.
could somebody please explain to me how the AddBar() method works?
the first task would be to add wicks to the renko bars, showing the real high and low. does anybody know how to accomplish this? I tried to replace this:
with this:
but this changed nothing.
cheers,
mike
Can you help answer these questions from other members on NexusFi?
Ok, I have given the correct renko implementation to Ninja several times, but for some reason they refuse to fix it after they broke it in B7. I have resisted giving them any more help since they do not really appreciate it.
However, I have gotten so …
Rejoice in the Thunderstorms of Life . . .
Knowing it's not about Clouds or Wind. . .
But Learning to Dance in the Rain ! ! !
Why don't you look into other renko implementations already available - you can easily find code for UniRenko, BetterRenko, SveRenko and possibly few more that have already implemented wicks. Do a bit of reverse engineering - this will be more efficient than trial and error.