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I wanted to know if there is any way to change the color of the candles (not the trending candles but the non painted candles) I can only get them to be gray. Any help would be appreciated.
I want red candles down and green up. I change in appearance and it doesn't take.
# This is a conversion of the NinjaTrader VPA indicator.
# C_RP Original notes by cbritton are above. Changes made after 20100722 by Richard Paske are marked below by the C_RP comment tag.
# C_RP The next two comments are from the original comments by cbritton.
# The NT version used a LinRegSlopeSFX indicator for determining trends. Those have been
# replaced in this ToS version with a call to the built in LinearRegressionSlope indicator.
# Price information
rec isUpBar = close > close[1];
rec isDownBar = close < close[1];
# Check if the close is in the Highs/Lows/Middle of the bar.
# C_RP 20100809
# original code - def x1 = if (close == low) then avgSpread else (spread / (close - low));
def x1 = if (high==low) then 2.0 else if (close == low) then 2.65 else (spread / (close - low));
# C_RP try the line below with various divisors totalSum result in a minimum of 2.3 on a spread of 1 pip instead of using a fixed 2.3 as in the line above
# def x1 = if (high==low) then 2.0 else if (close == low) then (spread / 0.43 ) else (spread / (close - low));
######################################################################
# VSA Definitions
# utbar
rec isUpThrustBar = isWideSpreadBar && isDownCloseBar && ShortTermTrendSlope > 0 && middleTermTrendSlope > 0; #C_RP added positive middleTermTrendSlope requirement to filter out upThrusts in trends that are only short term. Consider adding longTermTrendSlope requirement as well.
# utcond1
def upThrustConditionOne = (isUpThrustBar[1] && isDownBar);
# utcond2
def upThrustConditionTwo = (isUpThrustBar[1] && isDownBar[0] && volume > volume[1]);
# utcond3
def upThrustConditionThree = (isUpThrustBar[0] && volume > 2 * sAvgVolume[0]);
# scond1
rec isConfirmedUpThrustBar = (upThrustConditionOne OR upThrustConditionTwo OR upThrustConditionThree);
# scond
rec isNewConfirmedUpThrustBar = (isConfirmedUpThrustBar[0] && !isConfirmedUpThrustBar[1]);
# Two Period UpThrust Bar
rec isTwoPerUpT = isUpBar[1] && isWideSpreadBar[1] && isDownBar[0] && isDownCloseBar[0] && !isUpThrustBar[0] && (absValue(open[1] - close[0]) < (GdojiFactor * spread[1])) ;
# Three Period UpThrust Bar
rec isThreePerUpT = isUpBar[2] && isWideSpreadBar[2] && isDownBar[0] && isDownCloseBar[0] && !isUpThrustBar[0] && (absValue(open[2] - close[0]) < (GdojiFactor * spread[2])) ;
# C_RP 20100816
# rec isGraveDojiBar = (spread > avgSpread) && (open == low) && (close == low); totally strict Gravestone Doji. Revised version below identifies a candle with above average spread, a real body smaller than 20% of the spread, and a lower wick less than 10% of the spread as a Gravestone Doji pictured as a white triangle above the candle.
# C_RP Failed UpThrustConfirmation or pseudoUpThrustConfirmation occurs when the close of bar following such confirmation is not lower than the close of the confirmation bar
rec isFailedUpThrustConfirmation = (isNewConfirmedUpThrustBar[1] or pseudoUpThrustConfirmation[1]) && close[0] >= close[1];
######################################################################
# set the shapes on the graph
# upthurst and NOT confirmed - red square on top
plot upThrustBarPlot = if isUpThrustBar[0] AND !isNewConfirmedUpThrustBar[0] then (high + 2 * tickSize()) else Double.NAN;
upThrustBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
upThrustBarPlot.SetStyle(Curve.POINTS);
upThrustBarPlot.SetDefaultColor(Color.Red);
upThrustBarPlot.HideBubble();
upThrustBarPlot.HideTitle();
# C_RP 20100816
# any instance of a Gravestone Doji - white triangle on top
plot GraveDojiBarPlot = if isGraveDojiBar[0] then (high +4 * tickSize()) else Double.NAN;
GraveDojiBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
GraveDojiBarPlot.SetStyle(Curve.POINTS);
GraveDojiBarPlot.SetDefaultColor(CreateColor(255,255,255));
GraveDojiBarPlot.HideBubble();
GraveDojiBarPlot.HideTitle();
# C_RP
# Two Period UpThrust Plot - magenta triangle high on top
plot TwoPerUpTPlot = if isTwoPerUpT[0] then (high + 4 * tickSize()) else Double.NAN;
TwoPerUpTPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
TwoPerUpTPlot.SetStyle(Curve.POINTS);
TwoPerUpTPlot.SetDefaultColor(Color.magenta);
TwoPerUpTPlot.HideBubble();
TwoPerUpTPlot.HideTitle();
# C_RP
# Three Period UpThrust Plot - magenta triangle high on top
plot ThreePerUpTPlot = if isThreePerUpT[0] then (high + 4 * tickSize()) else Double.NAN;
ThreePerUpTPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
ThreePerUpTPlot.SetStyle(Curve.POINTS);
ThreePerUpTPlot.SetDefaultColor(Color.magenta);
ThreePerUpTPlot.HideBubble();
ThreePerUpTPlot.HideTitle();
# reversal likely - blue diamond on top C_RP red 6 * ticksize
plot reversalLikelyBarPlot = if reversalLikelyBar then (high + 6 * tickSize()) else Double.NAN;
reversalLikelyBarPlot.SetPaintingStrategy(PaintingStrategy.POINTS);
reversalLikelyBarPlot.SetDefaultColor(Color.Red);
reversalLikelyBarPlot.HideBubble();
reversalLikelyBarPlot.HideTitle();
# new confirmed upthrust bar - red triangle (down) on top C_RP for upThrustConditionOne only
plot isNewConfirmedUpThrustBarPlot = if isNewConfirmedUpThrustBar && upThrustConditionOne then (high + 2 * tickSize()) else Double.NAN;
isNewConfirmedUpThrustBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
isNewConfirmedUpThrustBarPlot.SetDefaultColor(Color.Red);
isNewConfirmedUpThrustBarPlot.HideBubble();
isNewConfirmedUpThrustBarPlot.HideTitle();
# new confirmed upthrust bar - red triangle (down) on top C_RP red arrow down at 4 * tickSize for conditions 2 and 3
plot isNewConfirmedUpThrustBarPlot23 = if isNewConfirmedUpThrustBar && (upThrustConditionTwo or upThrustConditionThree) then (high + 4 * tickSize()) else Double.NAN;
isNewConfirmedUpThrustBarPlot23.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
isNewConfirmedUpThrustBarPlot23.SetDefaultColor(Color.Red);
isNewConfirmedUpThrustBarPlot23.HideBubble();
isNewConfirmedUpThrustBarPlot23.HideTitle();
# strength in down trend - lime square on bottom C_RP cyan for weakest strengthInDownTrend
plot strengthInDownTrendPlot = if strengthInDownTrend then (low - 4 * tickSize()) else Double.NAN;
strengthInDownTrendPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
strengthInDownTrendPlot.SetDefaultColor(Color.cyan);
strengthInDownTrendPlot.HideBubble();
strengthInDownTrendPlot.HideTitle();
# strength in down trend - lime square on bottom C_RP for next-to-weakest strengthInDownTrend
plot strengthInDownTrend1Plot = if strengthInDownTrend1 then (low - 4 * tickSize()) else Double.NAN;
strengthInDownTrend1Plot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
strengthInDownTrend1Plot.SetDefaultColor(Color.green);
strengthInDownTrend1Plot.HideBubble();
strengthInDownTrend1Plot.HideTitle();
# supply test in up trend - lime square on bottom of the bar C_RP grey
plot supplyTestInUpTrendBarPlot = if supplyTestInUpTrendBar then (low - 4 * tickSize()) else Double.NAN;
supplyTestInUpTrendBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
supplyTestInUpTrendBarPlot.SetDefaultColor(CreateColor(153,153,153));
supplyTestInUpTrendBarPlot.HideBubble();
supplyTestInUpTrendBarPlot.HideTitle();
# successful test for supply - yellow triangle up on bottom of the bar C_RP cyan
plot successfulSupplyTestBarPlot = if successfulSupplyTestBar or successfulSupplyTestBar2 then (low - 2 * tickSize()) else Double.NAN;
successfulSupplyTestBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
successfulSupplyTestBarPlot.SetDefaultColor(Color.cyan);
successfulSupplyTestBarPlot.HideBubble();
successfulSupplyTestBarPlot.HideTitle();
# successful test for supply - yellow triangle up on bottom of the bar C_RP cyan double triangle for strong follow-up bar
plot successfulSupplyTestBarPlot2 = if successfulSupplyTestBar2 then (low - 4 * tickSize()) else Double.NAN;
successfulSupplyTestBarPlot2.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
successfulSupplyTestBarPlot2.SetDefaultColor(Color.cyan);
successfulSupplyTestBarPlot2.HideBubble();
successfulSupplyTestBarPlot2.HideTitle();
# stopping volume green (diamond) circle at bottom of bar
plot stopVolBarPlot = if stopVolBar then (low - 2 * tickSize()) else Double.NAN;
stopVolBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
stopVolBarPlot.SetDefaultColor(Color.green);
stopVolBarPlot.HideBubble();
stopVolBarPlot.HideTitle();
# stopping volume yellow (diamond) circle at top of bar
plot stopVolBarHighsPlot = if stopVolBarHighs then (high + 7 * tickSize()) else Double.NAN;
stopVolBarHighsPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
stopVolBarHighsPlot.SetDefaultColor(Color.yellow);
stopVolBarHighsPlot.HideBubble();
stopVolBarHighsPlot.HideTitle();
# green triangle up at bottom of the bar C_RP Green arrow up 4 * tickSize for strong strength_In_DownTrend
plot isStrengthConfirmationBarPlot = if isStrengthConfirmationBar then (low - 4 * tickSize()) else Double.NAN;
isStrengthConfirmationBarPlot.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
isStrengthConfirmationBarPlot.SetDefaultColor(Color.green);
isStrengthConfirmationBarPlot.HideBubble();
isStrengthConfirmationBarPlot.HideTitle();
# green triangle up at bottom of the bar C_RP Green arrow up 7 * tickSize for strongest strength_In_DownTrend with isUpCloseBar
plot isStrengthConfirmationBarPlot2 = if isStrengthConfirmationBar2 then (low - 7 * tickSize()) else Double.NAN;
isStrengthConfirmationBarPlot2.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
isStrengthConfirmationBarPlot2.SetDefaultColor(Color.green);
isStrengthConfirmationBarPlot2.HideBubble();
isStrengthConfirmationBarPlot2.HideTitle();
# blue square at top of bar C_RP orange
plot isPseudoUpThrustBarPlot = if isPseudoUpThrustBar then (high + 2 * tickSize()) else Double.NAN;
isPseudoUpThrustBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
isPseudoUpThrustBarPlot.SetDefaultColor(CreateColor(255,102,102));
isPseudoUpThrustBarPlot.HideBubble();
isPseudoUpThrustBarPlot.HideTitle();
# blue triangle (down) at top of bar C_RP orange
plot pseudoUpThrustConfirmationPlot = if pseudoUpThrustConfirmation then (high + 2 * tickSize()) else Double.NAN;
pseudoUpThrustConfirmationPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
pseudoUpThrustConfirmationPlot.SetDefaultColor(CreateColor(255,102,102));
pseudoUpThrustConfirmationPlot.HideBubble();
pseudoUpThrustConfirmationPlot.HideTitle();
# Failed UpthrustBarPlot Confirmation plots a green square 2 * tickSize above the failed bar C_RP
plot FailedUpThrustConfirmationPlot = if isFailedUpthrustConfirmation then (high + 2 * tickSize()) else Double.NAN;
FailedUpThrustConfirmationPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
FailedUpThrustConfirmationPlot.SetDefaultColor(Color.green);
FailedUpThrustConfirmationPlot.HideBubble();
FailedUpThrustConfirmationPlot.HideTitle();
# yellow triangle (down) at top of bar
plot weaknessBarPlot = if weaknessBar then (high + 2 * tickSize()) else Double.NAN;
weaknessBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
weaknessBarPlot.SetDefaultColor(Color.yellow);
weaknessBarPlot.HideBubble();
weaknessBarPlot.HideTitle();
# aqua triangle up at bottom of bar C_RP green triangle for next-to-strongest strengthInDownTrend
plot strengthInDownTrend2Plot = if strengthInDownTrend2 then (low - 2 * tickSize()) else Double.NAN;
strengthInDownTrend2Plot.SetPaintingStrategy(PaintingStrategy.LINE_VS_TRIANGLES);
strengthInDownTrend2Plot.SetDefaultColor(Color.green); # ????
strengthInDownTrend2Plot.HideBubble();
strengthInDownTrend2Plot.HideTitle();
# Failed strength in downtrend signal plots red square at candle's bottom. Under rare conditions a strengthinDownTrend2 green triangle can be overwritten by a successfulsupplyTest cyan triangle below the previous bar. If the bar following the cyan triangle is a FailedStrengthSignal a red square will be plotted on the following bar which is a desirable artifact of this coincidence. C_RP
plot failedstrengthsignalPlot = if isfailedstrengthsignal then (low - 2 * tickSize()) else Double.NAN;
failedstrengthsignalPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
failedstrengthsignalPlot.SetDefaultColor(Color.red);
failedstrengthsignalPlot.HideBubble();
failedstrengthsignalPlot.HideTitle();
# distribution at end of uptrend - blue square on top C_RP magenta
plot distributionBarPlot = if distributionBar then (high + 2 * tickSize()) else Double.NAN;
distributionBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
distributionBarPlot.SetDefaultColor (Color.magenta);
distributionBarPlot.HideBubble();
distributionBarPlot.HideTitle();
# supply test bar - pink square on bottom C_RP white
plot supplyTestBarPlot = if supplyTestBar then (low - 2 * tickSize()) else Double.NAN;
supplyTestBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_SQUARES);
supplyTestBarPlot.SetDefaultColor(Color.white);
supplyTestBarPlot.HideBubble();
supplyTestBarPlot.HideTitle();
# no demand bar - blue squre on top C_RP orange circle
plot noDemandBarPlot = if noDemandBar then (high + 2 * tickSize()) else Double.NAN;
noDemandBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
noDemandBarPlot.SetDefaultColor(CreateColor(255,102,102));
noDemandBarPlot.HideBubble();
noDemandBarPlot.HideTitle();
# no supply bar - lime diamond on bottom C_RP turquoise
plot noSupplyBarPlot = if noSupplyBar then (low - 2 * tickSize()) else Double.NAN;
noSupplyBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
noSupplyBarPlot.SetDefaultColor (Color.cyan);
noSupplyBarPlot.HideBubble();
noSupplyBarPlot.HideTitle();
# effort to move up - turquoise diamond in the median of the bar C_RP green
plot effortToMoveUpBarPlot = if effortToMoveUpBar then (median) else Double.NAN;
effortToMoveUpBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
effortToMoveUpBarPlot.SetDefaultColor(CreateColor(0, 255, 0));
effortToMoveUpBarPlot.HideBubble();
effortToMoveUpBarPlot.HideTitle();
# effort to move down - yellow diamond in the median of the bar C_RP for all except red bars the circle's color is magenta
plot effortToMoveDownBarPlot = if effortToMoveDownBar && !(shortTermTrendSlope < 0 && MiddleTermTrendSlope < 0 && longTermTrendSlope < 0) then (median) else Double.NAN;
effortToMoveDownBarPlot.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
effortToMoveDownBarPlot.SetDefaultColor(Color.magenta);
effortToMoveDownBarPlot.HideBubble();
effortToMoveDownBarPlot.HideTitle();
# effort to move down - yellow diamond in the median of the bar C_RP yellow circle for Red bars
plot effortToMoveDownBarPlotYel = if effortToMoveDownBar && shortTermTrendSlope < 0 && MiddleTermTrendSlope < 0 && longtermtrendslope < 0 then (median) else Double.NAN;
effortToMoveDownBarPlotYel.SetPaintingStrategy(PaintingStrategy.LINE_VS_POINTS);
effortToMoveDownBarPlotYel.SetDefaultColor(Color.yellow);
effortToMoveDownBarPlotYel.HideBubble();
effortToMoveDownBarPlotYel.HideTitle();
#######
# Trend Text Definitions
# C_RP 20100722 edited by Richard Paske to shorten text
# C_RP some colors changed to match symbols with text backgrounds
AddChartLabel(trendText, concat("Vol: ", if volume > sAvgVolume[0] + 2.0 * sAvgVolumeSTD then "VH"
else if Volume[0] > (sAvgVolume[0] + 1.0 * sAvgVolumeSTD) then "H"
else if (Volume[0] > sAvgVolume[0]) then ">Avg"
else if (Volume[0] < sAvgVolume[0] && Volume[0] > (sAvgVolume[0] - 1.0 * sAvgVolumeSTD)) then "<Avg"
else if (Volume[0] < (sAvgVolume[0] - 1.0 * sAvgVolumeSTD)) then "L"
else ""), Color.white);
AddChartLabel(trendText, concat("Spr: ", if (spread > (avgSpread * 2.0)) then "W"
else if (spread > avgSpread) then ">Avg"
else "N"), Color.white);
# C_RP 20100809 added isVeryLowCloseBar and changed execution order so that both Verys and Mid execute first
AddChartLabel(trendText, concat("Cls: ", if (isVeryHighCloseBar) then "VH"
else if (isVeryLowCloseBar) then "VL"
else if (isMidCloseBar) then "M"
else if (isUpCloseBar) then "H"
else if (isDownCloseBar) then "D"
else "NC"), Color.white);
AddChartLabel(trendText, concat("Trd: ", concat("St-", if (ShortTermTrendSlope > 0) then "U"
else "D")), Color.white);
AddChartLabel(trendText, concat("Mt-", if (MiddleTermTrendSlope > 0) then "U" else "D"), Color.white);
AddChartLabel(trendText, concat("Lt-", if (LongTermTrendSlope > 0) then "U" else "D"), Color.white);
######
# Volume Bar Definitions
AddChartLabel(volumeDefinitions, if isUpThrustBar[0] then "Weakness on UpThrust" #C_RP Red Square
else if upThrustConditionOne then "Weakness confirmed on Downbar after UpThrust" #C_RP Red Triangle
else if upThrustConditionTwo && !upThrustConditionOne then "Weakness confirmed on High-volume Downbar after UpThrust" #C_RP Red DownArrow
else if upThrustConditionThree then "Weakness confirmed on High-volume UpThrust" #C_RP Red DownArrow
else if isTwoPerUpT then "Weakness on 2-period UpThrust" #C_RP Magenta Triangle
else if isThreePerUpT then "Weakness on 3-period UpThrust" #C_RP Magenta Triangle
else if isGraveDojiBar then "Reversal possible on Gravestone Doji" #C_RP Whute Triangle
else if strengthInDownTrend then "Strength returning in Downtrend" #C_RP Cyan Square
else if strengthInDownTrend0 then "Strength returning in long Downtrend" #C_RP Cyan Square
else if strengthInDownTrend1 then "Strength returning on High Volume in Downtrend" #C_RP Green Square
else if strengthInDownTrend2 then "Strength on High-volume UpBar closing on High" #C_RP Green Triangle
else if supplyTestBar[0] then "Test for Supply" #C_RP White Square
else if successfulSupplyTestBar[0] then "Strength confirmed on UpBar closing Near High after Test" #C_RP Cyan Triangle
else if isStrengthConfirmationBar then "Strength confirmed on UpBar" #C_RP Green UpArrow
else if isStrengthConfirmationBar2 then "Strength confirmed on UpBar closing Near High" #C_RP Two Green UpArrows
else if isfailedstrengthsignal then "Bearish on Failed Strength Confirmation in downtrend" #C_RP Red Square
else if distributionBar then "Distribution on High-volume UpBar closing Down in Uptrend" #C_RP Magenta Square
else if isPseudoUpThrustBar[0] then "Weakness on Pseudo-UpThrust." #C_RP Orange Square
else if pseudoUpThrustConfirmation then "Weakness confirmed on DownBar closing Down after PseudoUpThrust" #C_RP Orange Triangle
else if isFailedUpthrustConfirmation then "Less Bearish on Failed UpThrust Confirmation" #C_RP Green Square
else if supplyTestInUpTrendBar then "Test for Supply in Uptrend" #C_RP Gray Square
else if weaknessBar then "Weakness on High-volume DownBar after High-volume UpMove" #C_RP Yellow Triangle
else if noDemandBar then "Weakness on No Demand" #C_RP Orange Circle
else if noSupplyBar then "Strength on No Supply" #C_RP Cyan Circle
else if effortToMoveUpBar[0] then "Bullish on Effort-to-Rise" #C_RP Green Circle on middle of Bar
else if effortToMoveDownBar then "Bearish on Effort-to-Fall" #C_RP Magenta or Yellow Circle on middle of Bar
else if failedEffortUpMove then "Bearish on Failed Effort-to-Rise" #C_RP no symbol for this indication
else if stopVolBar then "Stopping Volume at Lows indicates Downtrend end likely" #C_RP Green Circle
else if stopVolBarHighs then "Stopping Volume at Highs indicates Uptrend end likely" #C_RP Yellow Circle
else "",
if isUpThrustBar[0] then Color.Red
else if upThrustConditionOne then Color.red
else if upThrustConditionTwo && !upThrustConditionOne then Color.red
else if upThrustConditionThree then Color.red
else if isTwoPerUpT then Color.magenta
else if isThreePerUpT then Color.magenta
else if isGraveDojiBar then CreateColor(255,255,255)
else if strengthInDownTrend1 then Color.green
else if strengthInDownTrend0 && !strengthInDownTrend then Color.cyan
else if strengthInDownTrend && !strengthInDownTrend1 then Color.cyan
else if isFailedStrengthSignal then Color.red
else if supplyTestBar[0] then Color.white
else if successfulSupplyTestBar[0] then CreateColor(102,255,0)
else if isStrengthConfirmationBar then Color.Green
else if distributionBar then Color.magenta
else if isPseudoUpThrustBar[0] then (CreateColor(255,102,102))
else if pseudoUpThrustConfirmation then (CreateColor(255,102,102))
else if isFailedUpThrustConfirmation then (Color.green)
else if supplyTestInUpTrendBar then CreateColor(153,153,153)
else if strengthInDownTrend2 then Color.green
else if weaknessBar then Color.Yellow
else if noDemandBar then CreateColor(255,102,102)
else if noSupplyBar then Color.cyan
else if effortToMoveUpBar[0] then CreateColor(0, 255,0)
else if effortToMoveDownBar then Color.magenta
else if failedEffortUpMove then Color.Blue
else if stopVolBar then Color.green
else if stopVolBarHighs then Color.yellow
else Color.black);
Yep, thanks. First run, and it is working just fine. Great job converting to TOS!
Just had to correct some syntax problems which may have happened during copy-pasting. I am attaching your code in working .ts format for the convenience of others.
I guess I can google and eventually figure it out but it would be a great convenience if you could you also post a cheat sheet for the symbols and colors plus some kind of use-guide if you have one available? Or maybe you can put some links to instructions / explanations for the original NinjaTrader VPA indicator? (I am familiar with VSA but a restatement in the context of this specific indicator would certainly be fantastic)
Attached is the start of a cheat xls for this indicator. It seems like something like this, at least a list of the symols+colors and their names, is needed to even begin to explore the use this indicator with close to 30 different symbols.
Attached are a png and pdf listing the symbols, colors and the corresponding symbol/plot titles used in the indicator.
There is also an excel sheet with the same information plus a requote of the code, but the excel workbook also has sheets and columns for explaining how each symbol is derived /calculated, what each one means, how they might be utilized, and how the derivation or usage fits with VSA / VPA theory...
Nope, no luck. They are all blank for the time being. I hope people who are more in command of the indicator, its usage and its reference to VSA /VPA will- in time- fill in the blanks and repost new versions here.
There are some great coders and traders around here, and this stuff has been repeatedly talked about in different contexts, and those who are competent are probably bored to death with going over the same ground... But if this works out with the excel thing, it should be a great summary both for VSA/ VPA theory and the usage of this particular VPA indicator- all in one document- which could then be referred to and annotated by newbies and grandmasters alike.
I am deleting the attachments. will re-post them after correction...
The color coding cheat pages I posted loook kind of purty but they seem to be somehow messed up, so maybe ignore them...
Something seems wrong: duplicate symbols and duplicate colors exist for different labels. I'll look in the code to see if I can make sense out of it... (the xls can be used and changed later)
29 symbols /labels /signals exist in this indicator. need to get organized and standardized re colors, labels, signals etc; otherweise, we'll have a rough time making sense of it or talking about it...
Has anyone used the VPA or VSA indicators and made profit? I'd like to hear from some members who have used them that are willing to share some of their successful analysis - how and when the indicator helped them to make the decision to buy or sell.